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OpenClipart.org93114shapes
http://openclipart.org/detail/20168/shapes-by-straps
Sat, 15 Nov 2008 16:55:30 -0400strapsA set of shapes for design applicationshttp://openclipart.org/detail/20168/shapes-by-strapshttp://creativecommons.org/licenses/publicdomainSalt Lake Temple Silhouette
http://openclipart.org/detail/142003/salt-lake-temple-silhouette-by-sorenstoutner-142003
Fri, 03 Jun 2011 07:10:01 -0400sorenstoutnerThis is a silhouette of the Salt Lake Temple of the Church of Jesus Christ of Latter-day Saints (Mormon) made by my friend Jay and I. It is optimized for cutting on a Cricut.
This revised version is enlarged to match the page size and has some fixes in the spacing of the windows on the side towers.http://openclipart.org/detail/142003/salt-lake-temple-silhouette-by-sorenstoutner-142003http://creativecommons.org/licenses/publicdomainregular triangle discovery
http://openclipart.org/detail/148285/regular-triangle-discovery-by-10binary
Mon, 04 Jul 2011 21:23:38 -040010binaryI made a discovery about regular triangles today.
For a long time I've wondered, is it possible to create a regular triangle on a computer which
has all of it's points exactly on an integer position. I finally succeeded in doing it with inkscape.
I know almost nothing about the math behind angles. However, when creating lines with the path tool, inkscape displays the angle created by the current location relative to the first point of the line.
For this I used a square grid.
The ratio in pixels I found in the smallest triangle while one corner pointed straight up or down is.
width/height
82/71
How I did this was first use inkscape's polygon tool to automatically create a regular triangle.
Then I made a grid of squares with spacing of 1 pixel. Then I snapped one corner to a grid intersection. Then I tried to follow the triangle and see if it's sides ever crossed an intersection of the grid.
And I was so amazed that it did, and since inkscape lets me automatically snap to the grid, I quickly
made my own triangle path that looks like a really good regular triangle. I'm not sure if I can use this information for pixel art or not but it will be very useful for any vector editor with a square grid.
I'm not sure if this discovery is correct according to geometry,algebra,trigonometry, or whatever other math I know nothing of, but it is at least a good way to approximate a regular triangle on a grid of squares.
http://openclipart.org/detail/148285/regular-triangle-discovery-by-10binaryhttp://creativecommons.org/licenses/publicdomain