Parallel Clipart
https://openclipart.org
A media feed of Parallel clipart.en-UShttps://openclipart.org/image/144px/svg_to_png/193993/Openclipart-Scissors-Logo-in-Green.png
https://openclipart.org
Parallel Clipart144144an einer Ecke abgestumpfter Würfel, auf abgestumpfter Ecke stehend.
https://openclipart.org/detail/233719/an-einer-ecke-abgestumpfter-wurfel-auf-abgestumpfter-ecke-stehend
Wed, 09 Dec 2015 13:56:11 -0400ric5schan einer Ecke abgestumpfter Würfel, auf abgestumpfter Ecke stehend.https://openclipart.org/detail/233719/an-einer-ecke-abgestumpfter-wurfel-auf-abgestumpfter-ecke-stehendhttp://creativecommons.org/licenses/publicdomain/an einer Ecke abgestumpfter Würfel
https://openclipart.org/detail/233718/an-einer-ecke-abgestumpfter-wurfel
Wed, 09 Dec 2015 13:53:16 -0400ric5schan einer Ecke abgestumpfter Würfel, gedreht.https://openclipart.org/detail/233718/an-einer-ecke-abgestumpfter-wurfelhttp://creativecommons.org/licenses/publicdomain/an einer Ecke abgestumpfter Würfel
https://openclipart.org/detail/233717/an-einer-ecke-abgestumpfter-wurfel
Wed, 09 Dec 2015 13:51:06 -0400ric5schan einer Ecke abgestumpfter Würfel, gedreht.https://openclipart.org/detail/233717/an-einer-ecke-abgestumpfter-wurfelhttp://creativecommons.org/licenses/publicdomain/an einer Ecke abgestumpfter Würfel
https://openclipart.org/detail/233716/an-einer-ecke-abgestumpfter-wurfel
Wed, 09 Dec 2015 13:46:20 -0400ric5schan einer Ecke abgestumpfter Würfelhttps://openclipart.org/detail/233716/an-einer-ecke-abgestumpfter-wurfelhttp://creativecommons.org/licenses/publicdomain/parallel lines
https://openclipart.org/detail/225157/parallel-lines
Sat, 15 Aug 2015 14:42:47 -0400Lazur URHWas asked how to cover an illustrator tutorial with inkscape of a similar image. Now, this is how it would look nit-pickingly well drawn -there are no gaps in between objects exactly next to each other, sharing sides, which, anti-aliasing produces probably even on the image made with the original tutorial. More discussion here: http://www.inkscapeforum.com/viewtopic.php?f=5&t=19220https://openclipart.org/detail/225157/parallel-lineshttp://creativecommons.org/licenses/publicdomain/knot pattern 2
https://openclipart.org/detail/225004/knot-pattern-2
Wed, 12 Aug 2015 21:05:03 -0400Lazur URHWith more parallel lines. https://openclipart.org/detail/225004/knot-pattern-2http://creativecommons.org/licenses/publicdomain/simple graffiti
https://openclipart.org/detail/223597/simple-graffiti
Sat, 25 Jul 2015 21:15:28 -0400Lazur URHJust chilling.https://openclipart.org/detail/223597/simple-graffitihttp://creativecommons.org/licenses/publicdomain/Delta robot
https://openclipart.org/detail/220886/delta-robot
Tue, 16 Jun 2015 16:48:36 -0400andrewconanA delta robot is a type of parallel robot. It consists of three arms connected to universal joints at the base. The key design feature is the use of parallelograms in the arms, which maintains the orientation of the end effector. By contrast, a Stewart platform can change the orientation of its end effector.
Delta robots have popular usage in picking and packaging in factories because they can be quite fast, some executing up to 300 picks per minute.
(Text from Wikipedia: https://en.wikipedia.org/wiki/Delta_robot )https://openclipart.org/detail/220886/delta-robothttp://creativecommons.org/licenses/publicdomain/hatching core
https://openclipart.org/detail/210985/hatching-core
Thu, 25 Dec 2014 17:53:07 -0400Lazur URHMore or less parallel lines traced over manually a raster image.
More info here: http://www.inkscapeforum.com/viewtopic.php?f=24&t=18161&p=67601#p67601https://openclipart.org/detail/210985/hatching-corehttp://creativecommons.org/licenses/publicdomain/involute of a circle
https://openclipart.org/detail/203197/involute-of-a-circle
Sat, 11 Oct 2014 20:51:28 -0400Lazur URHProbably the right curve was a circle's involute.
"...Its successive turns are parallel curves with constant separation distance..."
Not sure how this can be proven, but this seems to fit well with the concept of stroked path -as parallel curves at it's edges-.
Mathematical functions for the parametric curve is
x=a*(cos(t)+t*sin(t))
y=a*(sin(t)-t*cos(t))
More info here:
http://en.wikipedia.org/wiki/Involutehttps://openclipart.org/detail/203197/involute-of-a-circlehttp://creativecommons.org/licenses/publicdomain/the unknown spiral
https://openclipart.org/detail/203115/the-unknown-spiral
Wed, 08 Oct 2014 10:39:51 -0400Lazur URHUploaded as a request.
Looking for parametric curve definition to produce this kind of imagery, as it is now an approximation.
The idea is the following: in technical drawings for example, giving an object a particular tone is achieved by hatching. Hatching may consist of parallel lines, drawn with the same line weights.
But how could someone make an angled hatch in a polar way -meaning anything but concentric circles-? Still keeping a consistent tone at the end. Any ideas?
Archimedean spirals are a close match if the width of the stroke is 0, but not this case.https://openclipart.org/detail/203115/the-unknown-spiralhttp://creativecommons.org/licenses/publicdomain/Parallel port icon
https://openclipart.org/detail/189941/parallel-port-icon
Tue, 07 Jan 2014 21:16:13 -0400jhnri4A parallel port with a drawing of a printer above it.https://openclipart.org/detail/189941/parallel-port-iconhttp://creativecommons.org/licenses/publicdomain/transformation parameters to map a square to the base planes of an axonometric projection with the axises projecting in directions alike
https://openclipart.org/detail/184824/transformation-parameters-to-map-a-square-to-the-base-planes-of-an-axonometric-projection-with-the-axises-projecting-in-directions-alike
Sun, 13 Oct 2013 02:19:48 -0400Lazur URHIf anyone wants to draw in axonometry, this may be very helpful.
These transformations, if used on a square with it's side being "a" long,
result in it to be transformed exactly to the shape of the base planes.
You can group a design with a square, which contains it, and if you use the mentioned transformation values, it will turn the design to be on the xy, xz, yz base planes.
In inkscape, this can make an accurate result, instead the previous method depicted on my previous upload with the transformation matrix values being used. https://openclipart.org/detail/184824/transformation-parameters-to-map-a-square-to-the-base-planes-of-an-axonometric-projection-with-the-axises-projecting-in-directions-alikehttp://creativecommons.org/licenses/publicdomain/transformation matrix values for dimetry xy, xz, yz planes
https://openclipart.org/detail/184692/transformation-matrix-values-for-dimetry-xy-xz-yz-planes
Tue, 08 Oct 2013 21:31:59 -0400Lazur URHIf these values are used as transformation values on shapes, they will be distorted as they were drawn on xy, xz, or yz planes.
Hope there are no mistakes in it, I didn\'t find any.
To my experience the transformation matrix alone cannot produce accurate result in inkscape.https://openclipart.org/detail/184692/transformation-matrix-values-for-dimetry-xy-xz-yz-planeshttp://creativecommons.org/licenses/publicdomain/dimetry
https://openclipart.org/detail/184689/dimetry
Tue, 08 Oct 2013 17:10:56 -0400Lazur URHFor some design I was working in dimetry, depicted with this image.
Dimetry refers to that two of the axises scale factor is the same.
That description covers a large variety of axonometric views though.
The scale factors and the angles I chose result that if you mirror the y axis along x axis, you will get z axis.
There are similar dimetry-s that are used more often, like the so-called
conventional axonometry.
Here is an image of that (original author unknown).
http://kepfeltoltes.hu/131008/konv_www.kepfeltoltes.hu_.png
Another commonly used one has it's axises at 97Â°; 131,5Â°; 131,5Â°,
and some may even use different scale factors too.
To me this one seemed a more trivial choice.
Image drawn with inkscape.
There are three invisible planes included in the svg, to make mapping of objects easier.https://openclipart.org/detail/184689/dimetryhttp://creativecommons.org/licenses/publicdomain/Game, parallel, serial and VGA ports
https://openclipart.org/detail/183663/game-parallel-serial-and-vga-ports
Sun, 22 Sep 2013 20:19:40 -0400jhnri4From top to bottom: Game, parallel, serial and VGA ports are colored yellow, pink, green and blue respectively.https://openclipart.org/detail/183663/game-parallel-serial-and-vga-portshttp://creativecommons.org/licenses/publicdomain/Parallel Plate Capacitor
https://openclipart.org/detail/182285/parallel-plate-capacitor
Tue, 27 Aug 2013 17:07:52 -0400MagirlyPublic Domain Source http://en.wikipedia.org/wiki/Types_of_capacitor https://openclipart.org/detail/182285/parallel-plate-capacitorhttp://creativecommons.org/licenses/publicdomain/Parallel Plate Capacitor
https://openclipart.org/detail/180926/parallel-plate-capacitor
Wed, 17 Jul 2013 04:46:01 -0400zinkaParallel Plate Capacitorhttps://openclipart.org/detail/180926/parallel-plate-capacitorhttp://creativecommons.org/licenses/publicdomain/resonators series parallel
https://openclipart.org/detail/177535/resonators-series-parallel
Mon, 29 Apr 2013 03:30:19 -0400zinkaAn electrical diagram of wiring resonators series parallelhttps://openclipart.org/detail/177535/resonators-series-parallelhttp://creativecommons.org/licenses/publicdomain/Parallel DB25 Female
https://openclipart.org/detail/173566/parallel-db25-female
Wed, 05 Dec 2012 10:49:58 -0400deusinvictusA female DB 25 parallel computer porthttps://openclipart.org/detail/173566/parallel-db25-femalehttp://creativecommons.org/licenses/publicdomain/