Parallel projection Clipart
https://openclipart.org
A media feed of Parallel projection clipart.en-UShttps://openclipart.org/image/144px/svg_to_png/193993/Openclipart-Scissors-Logo-in-Green.png
https://openclipart.org
Parallel projection Clipart144144interlocking cubes 2
https://openclipart.org/detail/291415/interlocking-cubes-2
Sun, 03 Dec 2017 23:29:45 -0400Lazur URHAn interlocking pattern built up from cubes.
The cubes are ortographic projected where x, and y axises are aligned to 22° and 40° from the horizontal.
With a diagonal slicing arrangement added for a single cube.
12 slices per cube, totalling up to 28 slices per the whole object if I count right. That is 14 individual slice vs the previous 3 in https://openclipart.org/detail/291346/interlocking-cubes-animated.
It's a bit too complicated to pull off and make such a model built up from diagonal slices.https://openclipart.org/detail/291415/interlocking-cubes-2http://creativecommons.org/licenses/publicdomain/interlocking cubes
https://openclipart.org/detail/291282/interlocking-cubes
Sat, 02 Dec 2017 01:02:20 -0400Lazur URHAn interlocking pattern built up from cubes.
The cubes are ortographic projected where x, and y axises are aligned to 22° and 40° from the horizontal.https://openclipart.org/detail/291282/interlocking-cubeshttp://creativecommons.org/licenses/publicdomain/cube and cylinders
https://openclipart.org/detail/259516/cube-and-cylinders
Mon, 22 Aug 2016 20:14:18 -0400Lazur URHA cube and threeperfectly touching cylinders, based on the original cube construction.
The cube has an 1m edge in an ortographic projection where x, and y axises are aligned to 22° and 40° from the horizontal. (In 1:1 scale @90 dpi.)https://openclipart.org/detail/259516/cube-and-cylindershttp://creativecommons.org/licenses/publicdomain/cube
https://openclipart.org/detail/259513/cube
Mon, 22 Aug 2016 18:55:54 -0400Lazur URHA cube with 1m edge in an ortographic projection where x, and y axises are aligned to 22° and 40° from the horizontal. (In 1:1 scale @90 dpi.)
With three other views that show the faces in their true size -which are parents.
With fancy filtering and more gradiented framing.https://openclipart.org/detail/259513/cubehttp://creativecommons.org/licenses/publicdomain/cube
https://openclipart.org/detail/259509/cube
Mon, 22 Aug 2016 16:14:13 -0400Lazur URHA cube with 1m edge in an ortographic projection where x, and y axises are aligned to 22° and 40° from the horizontal. (In 1:1 scale @90 dpi.)
With three other views that show the faces in their true size -which are parents.
With a fancy little metal finish in horizontal direction.https://openclipart.org/detail/259509/cubehttp://creativecommons.org/licenses/publicdomain/cube
https://openclipart.org/detail/259508/cube
Mon, 22 Aug 2016 15:58:38 -0400Lazur URHA cube with 1m edge in an ortographic projection where x, and y axises are aligned to 22° and 40° from the horizontal. (In 1:1 scale @90 dpi.)
With three other views that show the faces in their true size -which are parents.
With a fancy little metal finish.https://openclipart.org/detail/259508/cubehttp://creativecommons.org/licenses/publicdomain/cube
https://openclipart.org/detail/259507/cube
Mon, 22 Aug 2016 15:56:14 -0400Lazur URHA cube with 1m edge in an ortographic projection where x, and y axises are aligned to 22° and 40° from the horizontal. (In 1:1 scale @90 dpi.)
With three other views that show the faces in their true size.
Those are parents, with ellipses and polygons aligned to the projection,
making the axonometric view have ellipses with their right axises made up of the clones.
Can come handy for drawing cylinders.https://openclipart.org/detail/259507/cubehttp://creativecommons.org/licenses/publicdomain/cube
https://openclipart.org/detail/259497/cube
Mon, 22 Aug 2016 02:56:17 -0400Lazur URHA cube with 1m edge in an ortographic projection where x, and y axises are aligned to 22° and 40° from the horizontal. (In 1:1 scale @90 dpi.)
To top that, the image is cloned and transformed so that each clone has a face in the shape of a square. Such affine transformation is handy if you want to map a pattern to the faces of the cube, although this image goes the opposite direction with the cloning for the aesthetic.
With some fancy filters.https://openclipart.org/detail/259497/cubehttp://creativecommons.org/licenses/publicdomain/cube
https://openclipart.org/detail/259495/cube
Mon, 22 Aug 2016 02:54:18 -0400Lazur URHA cube with 1m edge in an ortographic projection where x, and y axises are aligned to 22° and 40° from the horizontal. (In 1:1 scale @90 dpi.)
To top that, the image is cloned and transformed so that each clone has a face in the shape of a square. Such affine transformation is handy if you want to map a pattern to the faces of the cube, although this image goes the opposite direction with the cloning for the aesthetic. https://openclipart.org/detail/259495/cubehttp://creativecommons.org/licenses/publicdomain/cube
https://openclipart.org/detail/259494/cube
Mon, 22 Aug 2016 02:53:13 -0400Lazur URHA cube with 1m edge in an ortographic projection where x, and y axises are aligned to 22° and 40° from the horizontal. (In 1:1 scale @90 dpi.)
To top that, the image is cloned and transformed so that each clone has a face in the shape of a square. Such affine transformation is handy if you want to map a pattern to the faces of the cube, although this image goes the opposite direction with the cloning for the aesthetic. https://openclipart.org/detail/259494/cubehttp://creativecommons.org/licenses/publicdomain/transformation parameters to map a square to the base planes of an axonometric projection with the axises projecting in directions alike
https://openclipart.org/detail/184824/transformation-parameters-to-map-a-square-to-the-base-planes-of-an-axonometric-projection-with-the-axises-projecting-in-directions-alike
Sun, 13 Oct 2013 02:19:48 -0400Lazur URHIf anyone wants to draw in axonometry, this may be very helpful.
These transformations, if used on a square with it's side being "a" long,
result in it to be transformed exactly to the shape of the base planes.
You can group a design with a square, which contains it, and if you use the mentioned transformation values, it will turn the design to be on the xy, xz, yz base planes.
In inkscape, this can make an accurate result, instead the previous method depicted on my previous upload with the transformation matrix values being used. https://openclipart.org/detail/184824/transformation-parameters-to-map-a-square-to-the-base-planes-of-an-axonometric-projection-with-the-axises-projecting-in-directions-alikehttp://creativecommons.org/licenses/publicdomain/transformation matrix values for dimetry xy, xz, yz planes
https://openclipart.org/detail/184692/transformation-matrix-values-for-dimetry-xy-xz-yz-planes
Tue, 08 Oct 2013 21:31:59 -0400Lazur URHIf these values are used as transformation values on shapes, they will be distorted as they were drawn on xy, xz, or yz planes.
Hope there are no mistakes in it, I didn\'t find any.
To my experience the transformation matrix alone cannot produce accurate result in inkscape.https://openclipart.org/detail/184692/transformation-matrix-values-for-dimetry-xy-xz-yz-planeshttp://creativecommons.org/licenses/publicdomain/dimetry
https://openclipart.org/detail/184689/dimetry
Tue, 08 Oct 2013 17:10:56 -0400Lazur URHFor some design I was working in dimetry, depicted with this image.
Dimetry refers to that two of the axises scale factor is the same.
That description covers a large variety of axonometric views though.
The scale factors and the angles I chose result that if you mirror the y axis along x axis, you will get z axis.
There are similar dimetry-s that are used more often, like the so-called
conventional axonometry.
Here is an image of that (original author unknown).
http://kepfeltoltes.hu/131008/konv_www.kepfeltoltes.hu_.png
Another commonly used one has it's axises at 97Â°; 131,5Â°; 131,5Â°,
and some may even use different scale factors too.
To me this one seemed a more trivial choice.
Image drawn with inkscape.
There are three invisible planes included in the svg, to make mapping of objects easier.https://openclipart.org/detail/184689/dimetryhttp://creativecommons.org/licenses/publicdomain/46 1/4 net geodesic sphere
https://openclipart.org/detail/166470/46-14-net-geodesic-sphere
Fri, 23 Dec 2011 09:46:11 -0400ric5schgeometrical shere netshttps://openclipart.org/detail/166470/46-14-net-geodesic-spherehttp://creativecommons.org/licenses/publicdomain/45 net construction geodesic spheres recursive from tetrahedron
https://openclipart.org/detail/166469/45-net-construction-geodesic-spheres-recursive-from-tetrahedron
Fri, 23 Dec 2011 09:43:37 -0400ric5schnet construction geodesic spheres recursive from tetrahedronhttps://openclipart.org/detail/166469/45-net-construction-geodesic-spheres-recursive-from-tetrahedronhttp://creativecommons.org/licenses/publicdomain/44 net construction geodesic spheres recursive from tetrahedron
https://openclipart.org/detail/166468/44-net-construction-geodesic-spheres-recursive-from-tetrahedron
Fri, 23 Dec 2011 09:42:01 -0400ric5schnet construction geodesic spheres recursive from tetrahedronhttps://openclipart.org/detail/166468/44-net-construction-geodesic-spheres-recursive-from-tetrahedronhttp://creativecommons.org/licenses/publicdomain/43 net construction geodesic spheres recursive from tetrahedron
https://openclipart.org/detail/166467/43-net-construction-geodesic-spheres-recursive-from-tetrahedron
Fri, 23 Dec 2011 09:40:15 -0400ric5schnet construction geodesic spheres recursive from tetrahedronhttps://openclipart.org/detail/166467/43-net-construction-geodesic-spheres-recursive-from-tetrahedronhttp://creativecommons.org/licenses/publicdomain/42 construction geodesic spheres recursive from tetrhahedron
https://openclipart.org/detail/166466/42-construction-geodesic-spheres-recursive-from-tetrhahedron
Fri, 23 Dec 2011 09:37:39 -0400ric5schnet construction geodesic spheres recursive from tetrahedronhttps://openclipart.org/detail/166466/42-construction-geodesic-spheres-recursive-from-tetrhahedronhttp://creativecommons.org/licenses/publicdomain/41 construction geodesic spheres recursive from tetrahedron
https://openclipart.org/detail/166465/41-construction-geodesic-spheres-recursive-from-tetrahedron
Fri, 23 Dec 2011 09:35:51 -0400ric5schnet construction geodesic spheres recursive from tetrahedronhttps://openclipart.org/detail/166465/41-construction-geodesic-spheres-recursive-from-tetrahedronhttp://creativecommons.org/licenses/publicdomain/40 construction geodesic spheres recursive from tetrahedron
https://openclipart.org/detail/166464/40-construction-geodesic-spheres-recursive-from-tetrahedron
Fri, 23 Dec 2011 09:33:40 -0400ric5schnet construction geodesic spheres recursive from tetrahedronhttps://openclipart.org/detail/166464/40-construction-geodesic-spheres-recursive-from-tetrahedronhttp://creativecommons.org/licenses/publicdomain/