Point Clipart
https://openclipart.org
A media feed of Point clipart.en-UShttps://openclipart.org/image/144px/svg_to_png/193993/Openclipart-Scissors-Logo-in-Green.png
https://openclipart.org
Point Clipart144144The Block Version of the Thin Maze
https://openclipart.org/detail/248793/the-block-version-of-the-thin-maze
Thu, 19 May 2016 19:53:56 -0400AdamStanislavA thin tall maze, block version. Think of it as having to cross a bottomless pit with a set of bridges built over it. Only one set of bridges leads to the other side of the pit. At any point over the pit, there are at most nine bridges spanning over its width.
That may make the maze simple and easy to solve (cross safely over the pit). Do not be deceived! The other dimension of this maze (i.e., how tall it is) requires you to cross over 255 bridges. They all lead somewhere. Sadly, most of them don?t lead to the other side of the pit. Luckily, this is a perfect maze. That means there is a set of bridges leading from any place to any other place within the maze. It also means there is only one set of bridges connecting any two places within the maze.
And remember, my dear traveler, while you?re crossing the pit, moving from one point to the next, you do not see the entire maze, nor do you have a map (well, I suppose if you click download, this is the map). You only see at most one step ahead, one step back, one step left, and one step right.
Whatever you do, as long as you stay on a bridge, any bridge, even if you?re lost, you?re safe. You can always turn around and try a different path. But try to jump from one bridge to another, you fall into the bottomless pit and the power of gravity will crush you!
So, watch your step and remember, the pit is dark, the bridges light.https://openclipart.org/detail/248793/the-block-version-of-the-thin-mazehttp://creativecommons.org/licenses/publicdomain/A Thin Maze
https://openclipart.org/detail/248791/a-thin-maze
Thu, 19 May 2016 19:47:59 -0400AdamStanislavA thin tall maze. Think of it as having to cross a bottomless pit with a set of bridges built over it. Only one set of bridges leads to the other side of the pit. At any point over the pit, there are at most nine bridges spanning over its width.
That may make the maze simple and easy to solve (cross safely over the pit). Do not be deceived! The other dimension of this maze (i.e., how tall it is) requires you to cross over 255 bridges. They all lead somewhere. Sadly, most of them don?t lead to the other side of the pit. Luckily, this is a perfect maze. That means there is a set of bridges leading from any place to any other place within the maze. It also means there is only one set of bridges connecting any two places within the maze.
And remember, my dear traveler, while you?re crossing the pit, moving from one point to the next, you do not see the entire maze, nor do you have a map (well, I suppose if you click download, this is the map). You only see at most one step ahead, one step back, one step left, and one step right.
Whatever you do, as long as you stay on a bridge, any bridge, even if you?re lost, you?re safe. You can always turn around and try a different path. But try to jump from one bridge to another, you fall into the bottomless pit and the power of gravity will crush you!
So, watch your step and remember, the pit is dark, the bridges light.https://openclipart.org/detail/248791/a-thin-mazehttp://creativecommons.org/licenses/publicdomain/Audio Button Pink Flat
https://openclipart.org/detail/248400/audio-button-pink-flat
Fri, 13 May 2016 04:03:30 -0400rejonA pinky version of the audio button. To adjust the gradient, really need to use a tool like Inkscape, Select the Object, Ungroup the objects, and then select the background element one at a time you want to adjust. Then in Inkscape, choose the gradient tool and select the appropriate control points to adjust the colours of the gradient, one at a time.https://openclipart.org/detail/248400/audio-button-pink-flathttp://creativecommons.org/licenses/publicdomain/Maze frame
https://openclipart.org/detail/247691/maze-frame
Wed, 27 Apr 2016 21:24:15 -0400FirkinA frame with a border formed from a maze. There is only one route from one point in the maze to any other.https://openclipart.org/detail/247691/maze-framehttp://creativecommons.org/licenses/publicdomain/Background pattern 90
https://openclipart.org/detail/247638/background-pattern-90
Wed, 27 Apr 2016 05:18:38 -0400FirkinA seamless pattern the starting point for which was an image of abstract flowers on Pixabay.https://openclipart.org/detail/247638/background-pattern-90http://creativecommons.org/licenses/publicdomain/Background pattern 89
https://openclipart.org/detail/247633/background-pattern-89
Wed, 27 Apr 2016 05:08:14 -0400FirkinA seamless pattern of colourful hexagonal stars the starting point for which was an image of a parrot on Pixabay.https://openclipart.org/detail/247633/background-pattern-89http://creativecommons.org/licenses/publicdomain/Marineris 6
https://openclipart.org/detail/247632/marineris-6
Wed, 27 Apr 2016 05:04:04 -0400FirkinA design with approximate rotational symmetry the starting point for which was a NASA photograph of the Velles Marineris on Mars.https://openclipart.org/detail/247632/marineris-6http://creativecommons.org/licenses/publicdomain/Marineris 2
https://openclipart.org/detail/247631/marineris-2
Wed, 27 Apr 2016 05:02:56 -0400FirkinA design with approximate rotational symmetry the starting point for which was a NASA photograph of the Velles Marineris on Mars.https://openclipart.org/detail/247631/marineris-2http://creativecommons.org/licenses/publicdomain/Marineris 3
https://openclipart.org/detail/247630/marineris-3
Wed, 27 Apr 2016 05:01:57 -0400FirkinA design with approximate rotational symmetry the starting point for which was a NASA photograph of the Velles Marineris on Mars.https://openclipart.org/detail/247630/marineris-3http://creativecommons.org/licenses/publicdomain/Marineris 5
https://openclipart.org/detail/247629/marineris-5
Wed, 27 Apr 2016 05:01:32 -0400FirkinA design with approximate rotational symmetry the starting point for which was a NASA photograph of the Velles Marineris on Mars.https://openclipart.org/detail/247629/marineris-5http://creativecommons.org/licenses/publicdomain/Marineris 4
https://openclipart.org/detail/247628/marineris-4
Wed, 27 Apr 2016 05:00:07 -0400FirkinA design with approximate rotational symmetry the starting point for which was a NASA photograph of the Velles Marineris on Mars.https://openclipart.org/detail/247628/marineris-4http://creativecommons.org/licenses/publicdomain/Marineris 1
https://openclipart.org/detail/247627/marineris-1
Wed, 27 Apr 2016 04:58:57 -0400FirkinA design with approximate rotational symmetry the starting point for which was a NASA photograph of the Velles Marineris on Mars.https://openclipart.org/detail/247627/marineris-1http://creativecommons.org/licenses/publicdomain/Dual Compass Rose
https://openclipart.org/detail/247149/dual-compass-rose
Wed, 20 Apr 2016 18:44:43 -0400Rfc1394Expandsd compass rose to provide 16 arrow directions (N, NNE, NE, ENE, E, etc) and includes
numeric degrees at every 15 degree point.https://openclipart.org/detail/247149/dual-compass-rosehttp://creativecommons.org/licenses/publicdomain/Two Faced Maze
https://openclipart.org/detail/247070/two-faced-maze
Tue, 19 Apr 2016 11:24:09 -0400yanitofMaze of a two faced pattern with psychedelic elements made similar to that found in optical illusions.
The maze's solution is found at http://goo.gl/v5voUp
The QR Code points to the same address for the solution.https://openclipart.org/detail/247070/two-faced-mazehttp://creativecommons.org/licenses/publicdomain/A Tiny Nirvana Maze
https://openclipart.org/detail/246854/a-tiny-nirvana-maze
Mon, 18 Apr 2016 03:57:11 -0400AdamStanislavLike a Samsara Maze, a Nirvana Maze has no discernible entry point. Unlike the Samsara Maze, the Nirvana Maze has an exit. To play the Nirvana Maze game, pick any starting point anywhere inside the maze (whose walls represent Samsara). There is a path to get to the exit from anywhere inside the maze (both, the path and all of the reality outside the walls, represent Nirvana, though, technically, one might say the exit represents Parinirvana - see en.wikipedia.org/wiki/Parinirvana if you have no idea what that is but want to know). Your goal is to find that path.
If you hit a blind alley, just turn around and try a different path. Try remembering the blind alleys you had hit before, so you can avoid repeating the same mistakes again and again. Please note that in this particular version of the game the exit is near the lower left corner of the maze. In different versions, it may (and probably will) be somewhere else.
Also note that I am not providing an official solution to this maze. That is because there are as many solutions as there are the possible starting points which you need to pick yourself. And since only you know where you are at any given moment, only you can find the path that leads out of Samsara to Nirvana.
Though, this particular maze is so tiny, it is very easy to solve...https://openclipart.org/detail/246854/a-tiny-nirvana-mazehttp://creativecommons.org/licenses/publicdomain/A Large Nirvana Maze
https://openclipart.org/detail/246844/a-large-nirvana-coloring-maze
Sun, 17 Apr 2016 20:49:25 -0400AdamStanislavLike a Samsara Maze, a Nirvana Maze has no discernible entry point. Unlike the Samsara Maze, the Nirvana Maze has an exit. To play the Nirvana Maze game, pick any starting point anywhere inside the maze (whose walls represent Samsara). There is a path to get to the exit from anywhere inside the maze (both, the path and all of the reality outside the walls, represent Nirvana, though, technically, one might say the exit represents Parinirvana - see https://en.wikipedia.org/wiki/Parinirvana if you have no idea what that is but want to know). Your goal is to find that path. If you hit a blind alley, just turn around and try a different path. Try remembering the blind alleys you had hit before, so you can avoid repeating the same mistakes again and again. Please note that in this particular version of the game the exit is near the lower left corner of the maze. In different versions, it may (and probably will) be somewhere else. Also note that I am not providing an official solution to this maze. That is because there are as many solutions as there are the possible starting points which you need to pick yourself. And since only you know where you are at any given moment, only you can find the path that leads out of Samsara to Nirvana.https://openclipart.org/detail/246844/a-large-nirvana-coloring-mazehttp://creativecommons.org/licenses/publicdomain/A Small Nirvana Coloring Maze
https://openclipart.org/detail/246840/a-small-nirvana-coloring-maze
Sun, 17 Apr 2016 18:44:27 -0400AdamStanislavLike a Samsara Maze, a Nirvana Maze has no discernible entry point. Unlike the Samsara Maze, the Nirvana Maze has an exit. To play the Nirvana Maze game, pick any starting point anywhere inside the maze (whose walls represent Samsara). There is a path to get to the exit from anywhere inside the maze (both, the path and all of the reality outside the walls, represent Nirvana, though, technically, one might say the exit represents Parinirvana - see https://en.wikipedia.org/wiki/Parinirvana if you have no idea what that is but want to know). Your goal is to find that path. If you hit a blind alley, just turn around and try a different path. Try remembering the blind alleys you had hit before, so you can avoid repeating the same mistakes again and again. Please note that in this particular version of the game the exit is in the lower left corner of the maze. In different versions, it may (and probably will) be somewhere else. Also note that I am not providing an official solution to this maze. That is because there are as many solutions as there are the possible starting points which you need to pick yourself. And since only you know where you are at any given moment, only you can find the path that leads out of Samsara to Nirvana.https://openclipart.org/detail/246840/a-small-nirvana-coloring-mazehttp://creativecommons.org/licenses/publicdomain/A Small Nirvana Maze
https://openclipart.org/detail/246839/a-small-nirvana-maze
Sun, 17 Apr 2016 18:23:16 -0400AdamStanislavLike a Samsara Maze, a Nirvana Maze has no discernible entry point. Unlike the Samsara Maze, the Nirvana Maze has an exit. To play the Nirvana Maze game, pick any starting point anywhere inside the maze (whose walls represent Samsara).
There is a path to get to the exit from anywhere inside the maze (both, the path and all of the reality outside the walls, represent Nirvana, though, technically, one might say the exit represents Parinirvana - see en.wikipedia.org/wiki/Parinirvana if you have no idea what that is but want to know). Your goal is to find that path.
If you hit a blind alley, just turn around and try a different path. Try remembering the blind alleys you had hit before, so you can avoid repeating the same mistakes again and again. Please note that in this particular version of the game the exit is in the lower left corner of the maze. In different versions, it may (and probably will) be somewhere else.
Also note that I am not providing an official solution to this maze. That is because there are as many solutions as there are the possible starting points which you need to pick yourself. And since only you know where you are at any given moment, only you can find the path that leads out of Samsara to Nirvana.https://openclipart.org/detail/246839/a-small-nirvana-mazehttp://creativecommons.org/licenses/publicdomain/Polycyttaria 20
https://openclipart.org/detail/246701/polycyttaria-20
Thu, 14 Apr 2016 15:14:27 -0400FirkinA design with approximate rotational symmetry formed from a drawing of radiolaria by Ernst Haeckel. The design was drawn as a PNG in Paint.net by repeated rotation of wedges of the drawing around a centre point. It was vectorized in Vector Magichttps://openclipart.org/detail/246701/polycyttaria-20http://creativecommons.org/licenses/publicdomain/Polycyttaria 18
https://openclipart.org/detail/246700/polycyttaria-18
Thu, 14 Apr 2016 15:13:38 -0400FirkinA design with approximate rotational symmetry formed from a drawing of radiolaria by Ernst Haeckel. The design was drawn as a PNG in Paint.net by repeated rotation of wedges of the drawing around a centre point. It was vectorized in Vector Magichttps://openclipart.org/detail/246700/polycyttaria-18http://creativecommons.org/licenses/publicdomain/