- Vector art intended to capture the look of a random pixelart.
Everything is fair and square, almost. Some anti-aliasing rendering issues may still appear although not as prevalent as the rendering gap issue.
Not exactly sure why not to use the original raster image of the game asset but a vector copy instead though. Apparently the original clipart was annoying me: pixelart is not supposed to look optimised any bit.
Original png layers available here by Ansimuz: http://pixelgameart.org/web/portfolio/industrial-parallax-background/
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