overlapping object

by Lazur URH - uploaded on January 30, 2017, 5:16 pm

While still finishing a loop in the z-order, seemingly.

Method depicted on the original image showed how every tile can be the same except one for the final stitching on top. Although that's quite a neat solution to work with one kind of tile only, that means at the end you need duplicating -or better, cloning-, and use clipping on the duplicant.

Method depicted here needs neither duplicating nor clipping. The downside is that you need three individual tile shapes.

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