low poly portrait 2
by Lazur URH - uploaded on January 6, 2019, 3:21 pm
Testing the shape-rendering:crispEdges as opposed to shape-rendering:auto.
Just added shape-rendering:crispEdges as a style element to the group of the paths. That ensures each ede to look alias, resulting no smoothing -anti-aliased edges- and no gaps rendered in between.
More resource-friendly solution than duplicating/cloning the graphical content for just "sharper" edges.
This one is saved as plain svg so the thumbnail is webkit rendered as seen with safari.
Added a red rectangle below the triangles so if the edges aren't "filled up" it should show through.
Seems to work fine unlike the inkscape rendered version:
- 2019 anti-aliasing Art Female gap issue image-rendering Lazur Low Poly Polygon Portrait remix+221112 remix+250219 remix+262015 remix+262016 remix+273894 remix+313189 remix+313190 remix+313191 remixes rendering test Semi-Realistic People shape-rendering test test images Triangles URH Woman
- Safe for Work?